Vertical slice

Short note

Note needs to be developed and expanded.

Feb 9, 2026

A vertical slice is a demo of a game’s major features, without being an exhaustive account.

The introductory chapter or level may only be a limited showcase of the game.

The vertical slice combines aspects of early-, mid-, and late-game, so that players develop a more holistic experience of the game’s design.

An opening of a game may itself be a kind of vertical slice, providing the player with a glimpse of the game’s possibilities and compelling them forward.


Outside of games, tutorials in general may function as vertical slices. A tutorial for a software tool is a learning experience that reveals and integrates its various functions, but it is not a complete account of its functionality.